Season 2 brings an exciting shift in Spellborne's gameplay, transitioning from casual adventures to competitive combat between players. Player vs Player (PvP) battles are set to play a pivotal role in future reward distributions.
The first step in this evolution is the introduction of PvP Leagues.
PvP Leagues
PvP Leagues allow players to compete in ranked matches for glory and rewards. There are currently two types of leagues available:
- Badged League: A 1v1 ranked league where players earn ELO by winning matches. Matchmaking is based on ELO ratings.
- Randoms League: A 1v1 casual league where players are matched with random opponents, regardless of ELO.
Currently:
- Badged League is only available in ranked format.
- Randoms League is only available in casual format.
Ranked battles affect a player's ELO rating and league placement, while casual battles are purely for fun.
A New Era of Competition
PvP Leagues run on a separate timeline from game seasons. While seasons focus on advancing the world of Celestia, PvP Leagues emphasize short-term competitive leaderboards.
This structure allows players to remain competitive without the pressure of grinding through long seasons and ensures more frequent reward opportunities.
PvP Leagues Eras last for an average of 45 days, with final ELO contributions towards seasonal rewards calculated at the end of each season.
Rewards
In addition to contributing to season rewards, players can unlock milestone rewards by achieving specific ELO ratings. These rewards include:
- Exclusive out-of-season items
- Rare, unreleased items
- Move items to expand monster move sets
- Innate Boosted Monsters
Innate Boosted Monsters come with one or more innate stats boosted to 50+. Players can choose the stat and gender when claiming these rewards.
Move items can also be purchased from the Glory Store and allow monsters to learn moves beyond their standard set.
Understanding the ELO System
The Spellborne ELO system involves two phases:
- Introduction Phase: The first 7 battles act as a calibration phase to determine a baseline ELO rating. Ratings during this phase are based on fixed factors.
- Adjustment Phase: After the introduction phase, players are matched with others of similar ELO. Ratings are influenced by battle outcomes and factors like win streaks.
Note: Inactivity can lead to ELO deterioration. Active and skilled players are favored over those who rely on a short burst of wins and then go inactive.
Types of Leagues
The PvP League system features three league types:
Badged League
1v1 matches based on ELO ratings. All players begin in the Silver League at the start of an era and can progress up to Platinum League:
- Silver Badged: 0–500 ELO
- Gold Badged: 500–1000 ELO
- Platinum Badged: 1000+ ELO
Randoms League
1v1 matches with random opponents. Ratings fluctuate based on battle outcomes, with no ELO-based matchmaking.
Doubles League
2v2 matches where players are paired with a teammate and matched against opponents with similar ELO. Rating adjustments are similar to the Randoms League.
Super Tournaments
Players who achieve Platinum League by the end of an era will qualify for special tournaments hosted by the Mon Studios Foundation. These tournaments occur at the end of each season, offering players the chance to win BORNE tokens and other high-value rewards.
Stay competitive and aim for Platinum to secure your spot in these exclusive events!
PvP Leagues mark an exciting new chapter in Spellborne's journey, bringing more competitive opportunities and meaningful rewards. Start climbing the ranks and prepare for the future of Celestia!
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